Here’s what we’re looking for

We’re looking for a freelance shader artist to assist our ANEURISM IV team in creating screen-space and spatial shaders. A candidate should be willing to spend about 1-4 hours a week developing shaders and collaborating with the team. The ideal candidate for this position would be looking to get some experience working as a team in the hopes of expanding their portfolio and gaining more experience working on larger projects.

This is what you’ll do

  • Collaborate with a team of part-time game developers
  • Create efficient screen-space and spatial shaders in GLSL

this is what we expect

  • 6+ months experience with the Godot game engine
  • Proficiency with GLSL or Godot shaders
  • Great creativity

This would be nice too

  • Basic knowledge of Git (either via CLI or GUI)
  • Basic knowledge of any image-editing software
  • A microphone
Job Category: Art Programming
Job Type: Contract
Job Location: Online

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